This is an encore presentation of Annie Panties SLSA Judge Training presented at Surf Camp on Thursday, August 9, 2018:
Welcome to judge training!
Today I will go over the basics of judging a competition. What I will cover is some rules, scoring, criteria, tricks and the judge HUD.
What we strive for is have scoring of our three judges within two points or less. The closer the better.
The main thing I have always been told is consistency. If you’re a high scorer, then you scored high throughout the contest. Don’t change your scoring habits during a contest because that isn’t fair to the surfers.
During the contest the HJ sees all the scores and will monitor how everyone is doing.
If they see a pattern of really high or really low scores they may question you so you need to know why you scored a surfer the way you did, so keep a record of how you are scoring.
The best two of the three heat scores are counted. They are added up and then divided by the three judges.
Surfers will only take a wave when given the ok by the Marshal.
The Marshal checks with the judges to make sure they are ready. The judges when ready will lock into the surfer.
When all three judges are locked in then the Marshal will tell the surfer to take the next wave.
If a surfer takes a wave without the Marshal approval they will be warned and recalled back to take the wave properly. A second offense and they will receive the minimum score and lose their turn in the heat.
10.1 Early Wave. If a surfer takes a wave prior to being told to go by the marshal, they shall in the first instance be recalled and warned that any further call jumping will lead to minimum score for that wave and loss of their turn.
10.2 Missed Wave.
10.2.1 Missed Non Phantom Waves. If a surfer moves to catch a wave and touches the wave but then slides back off that is designated as a missed wave the surfer gets minimum points and goes to the back of the sequence. (Catching a wave is a basic skill of surfing). The only exception to this rule is when all 3 judges agree that SIM side lag prevented the surfer from moving smoothly onto the wave.
10.2.2 Missed Phantom Waves (eg SSi Fluffy). If a surfer moves to catch a wave and passes through the wave without popping up that is designated as a missed wave the surfer gets minimum points and goes to the back of the sequence. The only exception to this rule is when all 3 judges agree that SIM side lag prevented the surfer from moving smoothly onto the wave.
Unless of three judges agree that lag played a part in the surfer and the wave the surfer gets the minimum score.
The length of wave is the wave from the time the surfer catches it to the shore. It’s divided into increments of .5, so a total score is 2 points.
I missed and the minimum score would be .25-.75 depending on what the judge determines for a total score. So I total score would be for a missed wave about 3.0 or less.
The Head judge should make that clear in the beginning on missed waves.
Surfers may complain they didn’t see the wave. Unless the judges didn’t see it also, the surfer will get the minimum score and told to relog before their next wave.
They need to contact the Marshal when they are back in and should tp to the stands, as not to interfere with the surfing.
The Marshal will then let the judges know that person is back and will come back to the buoy to continue to compete.
If they crash or come late to the contest, upon the judge’s decision, can compete in their heat as long as their heat has not finished.
The judges often are in conference so that everyone knows what is going on and they can confer as to what they agree on.
Scoring
Each wave that a surfer surfs is scored by 3 or more judges independently, each judge assigns a score between 0.25 minimum and 10 maximum for each wave surfed.
13.1 Surfer Crashes. If a surfer crashes while on a wave, the wave is scored up to that point, no re-do applies. The surfer may re-log on to SL and will be allowed to complete their remaining waves provided that the heat has not concluded.
Each judge score is then added up with the lowest score taken out. The three total scores are then divided by three to get the final surfer score.
Two judges must score the surfer. If one judge crashes or did not see a wave or surfer, the other two scores will count.
Often the contest will be halted until the judge returns after a crash, but it is the HJ decision as two scores are only needed.
The basic rule is to be consistent. Changing your scoring pattern in the middle of the competition is not fair to the beginning surfers. You should not be any more than 2 above or below the other judges in scoring.
The Head Judge has the right to request a full breakdown of the score by a judge or to throw that score out if they feel it’s not accurate.
Because of computer glitches or whatever, each judge will have on paper their score breakdowns for each surfer by wave and heat. Marks for length of ride, tricks and control should be kept by each judge in case they are asked by the Head Judge or if the computer messes up and you have to resort to hand calculations.
If a surfer crashes while on the wave their score is given at the point of which they crashed. There is no do over. They have until their heat is over to get back to the stands and contact the Marshal that they are back.
Under no circumstances are the surfer to contact the judges directly. If they do let the EC and HJ know and they will be DQ’d from the competition. They are told of this in the beginning so there is no excuse for not knowing.
15.1 Appeals for a re-do
A surfer may appeal ONLY to the marshal, to a wave re-do, via IM. Communication in Open Chat will not be considered an official request. The appeal will be relayed to the judges for deliberation who will decide if a re-do is allowed. The Judge’s decision is final and shall be relayed to the surfer via the marshal; under NO circumstance should the surfer correspond with any judge directly. Correspondence with a judge regarding any score or event ruling will result in immediate disqualification..
15.1.1 Wave Re-do can be granted for any of the following circumstances.
15.1.1.1 Lag on the SIM (SIM side lag). If lag on the sim effects a surfers performance they may be offered a re-do. This is only for SIM side lag and not for Client side Lag.
15.1.1.2 Wave rezzing failure. If the Wave only partially rezzes or the pushing component does not rez a re-do may be offered.
15.1.1.3 Interference. If the surfers' ride is interfered with or 'griefed' by another surfer or spectator they may be offered a re-do.
15.2 Appeals for score check
Post heat appeals can be made ONLY to the Event Coordinator if the surfer feels that there may have been an error calculating their score, or they were disqualified unfairly. Scores will be checked and the surfer notified of any correction or otherwise.
15.3 Post Comp Score Inquiries
Following the close of the event, post comp score inquiries can be made ONLY through the EC (if the EC is a Director) or one of the other Directors. At NO time may a surfer contact judges directly regarding their scores.
So basically do overs should be very rare. Again the judges are in communication with each other and can decide whether it’s a lag issue, script problem, but again this is rare.
All judges are urged to turn their tags off and judge based on colors. The Marshal refers to the surfers in colors like “Red get ready, etc.” and judges have to be the same. You have to judge the surfer whether your friend or not in an honest manner.
If it helps not to look at the heat lineup then do that. Inside I root for all the surfers, but I scored them as I feel they deserved. Did one surfer stand out, were they better than the next person.
You have to feel confident in your score and if asked be able to defend it to the Head Judge.
Criteria
Easiest is the length of ride.
A maximum of two points can be assigned for how far down the break the surfer makes it. In other works from the time they catch the wave to the end at shore. You can picture the waves into divisions of .5 marks along the way.
Another aspect to ponder is how the surfer catches the wave. Some wait for the wave to come to the buoy while others go out and take the wave as soon as it forms.
Some judges use their mini maps so they can see where they are along the break.
The easiest score is if they fall off mid-way in their surfing and would receive one (1) point.
Next we talk about style and control.
A maximum of four points is given to style and control. Is the surfer seem in control of what they are doing and do they utilize the wave fully?
Are their moves choreographed into a smooth transition between wave sections and tricks or do they seem lost and not sure of what their next move will be and either belly’s or loses the wave.
How are they using the waves, the high parts and low, the curls and edges and is it a smooth rhythm of flow.
There is the mention of speed also. The faster surfer shows aggressiveness and confidence while the slower surfer maybe unsure of their next move. These are factors to consider.
Are they being innovative and show an easiness about their surfing and effortless move across the wave from one transition of trick to the next.
Tricks
The next criteria is tricks and techniques
A maximum of four points is given to tricks and techniques. Tricks and techniques include the ability to perform inner and outer turns, low carves and high rolls, 360 and 180 combinations, barrel rolls, flips, depending on the board used and the wave type.
The best surfer will be able to do all the tricks capable on that wave with that board. Some boards will allow a variety of innovative moves, while others will be limited so then its technique that you will have to judge on.
You have to be consistent but also realize that if your giving surfers high scores in the beginning you may not have any room for others surfers coming up that do even better.
So you relate to the first set of surfers and compare other surfers to them. The judges may not always agree on the scores but in the end it seems the best surfers that day are chosen and make the finals.
Again adjusting yours scores you may have just messed up the first heat so try to just be consistent with your scoring and focus on the criteria.
Surf HUD
You should Add or Wear surfhud 3.1.7
It should look like this when it is worn on you.
https://gyazo.com/57a6a09c4f97d9e3e9d0272ddb132b42
The Head Judge will rez a small box on the judges platform. It is the surf computer and it talks to your judge hud and to the marshal huds.
When you lock into your surfer the Marshal will see all three judges have locked on and proceed to tell the surfer to take their wave.
You HUD will show the current heat, the rashie colors of the surfers in order of their starts, your scoring capability to include now the .25 factor.
Once you decide on a score you lock in the score by clicking the green check mark.
Make sure you agree on your score before hitting the check mark. You can use the .25 box for that number or variants of it. (.5 or .75)
If you do decide to change your score you click on the X and change your score.
Try not to make changes if you can help it. It not only prolongs the contest but your tapering with the computer system and we don’t want to have scoring problems.
The last box on your Hud is the lag meter. When this is ON it will turn red if lag spikes occur. This is helpful when a surfer has a problems and states it was lag that caused their problem. If it turned red at that time for that surfer they may have a legitimate call on their run.
Once you scored the surfer the box will show your score and the heat inside it. So you know who is next and what scores you have been given each surfer.
At the end of the Heat you will be asked if there are any problems with the scores. Again you can use the other judges as a guide but primarily you should be consistent with your scoring and neither too high or too low + or – 2 pts.
When the HJ puts the scores into the computer and a copy to the EC, they will change the heat to the next one and the routine starts again for the next heat.
The HJ will see your score entered as it gets stored also into the database system. You know you’re connected when the colors go from yellow to green. It will state how many judges have connected.
It is recommended that the draw distance in order to see the entire wave be 180 approximately and if you do CTL ALT on the surfer you can lock onto them to follow them through their routine. Neptune told me his draw distance is 300 so you need to see what suits your needs.
Please come at least a half hour early so we can see if you connect and answer any questions you may have.
What the HJ does is put you into a three way conference so that it’s easier for all three judges to talk among themselves on scoring and style/format, etc.
All judges wear the Grid Talkie Surf Rang 2.0.5 phone set so all the staff can communicate.
Sally had said that camming on a surfer doesn’t affect them or lag in recent months. Sometimes my lock releases and I will lose the surfer for a moment, so I like to click on their name and follow them that way. I do that for all the surfers either Nearby or on Radar listings of the surfer near me.
You can now undo the last (but only the last) score of ANY color. When you click the red X you are asked via a menu which color you want to undo, and are then told exactly which score value for which color you will be erasing. The Head Judge's HUD will flash that erased score until you replace it with a replacement score.
You can press the 'HEAT' word at ANY time (reconnect if ever necessary).
You receive feedback when you send your score when the surf computer has saved your score properly.
Colors on the Lag Meter Box change with LAG; Green for OK, Red for Lag
We implemented the .25 score to eliminate as much as possible any ties in the contest. So when you score you can use .25 or tap it for .5 or tap it for .75. So your final score can be 6.25 if you want.
If you not sure about anything please ask the HJ in conference and they can assist. If you need to leave for a short while you need to let the HJ know. Any prolong time extends the contest and at the HJ decision they may continue without you so try to do things during the heat shifts.
So after the heat is done go do your thing and be back before the next heat starts.
Keep in mind also that tallying up the finals takes a little time so that maybe the opportunity to take a break if you must.
Any questions?
You should not have any Bento items on your and you need to keep in all fairness to the surfers your script count low. Use your classic shape and leave your AO and all unnecessary scripts in the grandstand for later. The lower you can make your scripts the better.
I disable the name tags and go by the rashie colors. Even if you know the surfer, put all your friendship, hostilities and whatever behind and judge the surfing of that person.
I personally feel bad when a surfer falls off a wave or board and hope the next time they do better, but that’s all I have to score as I feel and hope my other judges feel the same way.
Again it isn’t a precise science. If surfer falls off the wave at the start you generally give them the minimum score. Many give the surfer a 3.0 with the idea of one point for each group (length, style, tricks). Others may give only .25 as the minimum and a total of .75. I always see 3.0 but if you score say a 1 then you have to be consistent each time. This low score will probably not count but you never know.
The main thing is to be fair, honest and consistent with your scoring and to try to have some fun too.
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